# April 8 - Snare, Hats, and Metallic Edge

## Focus
Build a top-end layer that is restless, sharp, and never static.

## Modules
Tiptop SD808, Tiptop SD909, Erica Synths Clap, Erica Synths Cowbell, Tiptop HATS808, Tiptop CYMBL909, WMD SSF Chimera, Dreadbox Dystopia

## Manuals To Skim
SD808, SD909, Clap, Cowbell, HATS808, CYMBL909, Chimera, Dystopia

## 60-Minute Plan
1. `0:00-0:10` Audition two snares, one clap, and one metallic voice.
2. `0:10-0:25` Build a high-frequency layer with one stable backbeat and one unstable texture voice.
3. `0:25-0:40` Use short modulation on decay, tone, or noise amount to prevent loop fatigue.
4. `0:40-0:55` Mute and unmute elements until each part has a clear job.
5. `0:55-1:00` Keep only the voices that add menace or motion.

## Questions
- Which high-frequency voice sounds eerie instead of merely bright?
- Where does clutter begin in the top end?
- What kind of variation works best here: timing, decay, or timbre?
- Does your snare feel like an event or just a marker?
- Which metallic sound can survive heavy reverb later?

