ADDAC Systems — ADDAC-112 Granular Looper
ADDAC112 VC Looper & Granular Processor Manual (PDF)
Using the ADDAC112 VC Looper & Granular Processor to Create Full Length Eurorack Songs
Turning modular jams into structured, full-length songs is one of the most challenging aspects of eurorack performance and composition. The ADDAC112 VC Looper & Granular Processor, with its deep real-time sampling, looping, and granular capabilities, offers a unique toolset for breaking the loop-based rut and introducing arrangement, variation, and narrative into modular music.
Below are strategies and patch ideas for integrating the ADDAC112 into full-length songs, especially in coordination with other eurorack modules.
1. Use Looper Banks & Presets for Song Sections
How It Works
- The ADDAC112 allows you to create banks containing up to 99 loops and 99 presets.
- Each preset captures a state of granular and looper parameters—effectively saving a “scene” or “song section”.
Song-Building Technique
- Verse/Chorus/Bridge Structure: Record different loops per section (e.g., loop 1: verse, loop 2: chorus, loop 3: bridge).
- Save relevant granular and processing settings as presets.
- Programmatically switch between presets or loops using CV or manual knob movement during performance, emulating arrangement changes like in DAWs.
With Other Modules
- Use gate sequencers or footswitches to automate loop or preset changes.
- Combine with voltage-addressable sequencer modules (like SelectBus, Tetrapad, or Nerdseq) to program complex song arrangements.
2. Evolve Patterns Through Overdub, Granular Processing, and Real-Time Recording
How It Works
- Real-time overdubbing with decay—gradually replacing loop material (think live tape experiments).
- Granular engine allows the same source material to be layered and transformed across the song.
Song-Building Technique
- Start with a simple rhythmic or melodic loop; overdub slowly evolving new ideas or textures, allowing the old to fade out (using Overdub Decay).
- Automate or perform granular parameters (density, grain size, pitch, direction) over time—creating textural build-ups, drops, or dramatic moments.
- Use granular parameters under CV (from LFOs/envelopes/sequencers) to build or release musical tension.
With Other Modules
- Feed evolving modulation (LFOs, Random, Complex CV) to control granular or looper parameters.
- Sync granular changes to rhythmic events in your patch with clock dividers/multipliers for musical cohesion.
3. Arrangement Control via CV/Triggers
How It Works
- All parameters (loop select, preset select, playback direction, volume, and most grains parameters) have dedicated CV inputs.
Song-Building Technique
- Use sequencer tracks or manually programmed gates to trigger:
- Loop changes (loop select CV) at designated song moments.
- Playback direction reversals for breakdowns or fills.
- Rec New / Play / Stop functions for creating new sections or drops.
- Automate grain density, panning, or pitch for movement through the song (think dynamic chorus/verse textures).
With Other Modules
- Trigger looper or preset changes from drum patterns, melodies, or synchronized events with clocked logic modules (e.g., Pamela’s New Workout, Tempi).
- CV from performative touch controllers for on-the-fly fills or dynamic structure changes.
4. Integration with Non-Modular Elements
How It Works
- ADDAC112 accepts stereo line-level inputs—record and manipulate external synths, voices, or even a DAW stem loop.
- Easily save/load banks via SD card for repeatable performances.
Song-Building Technique
- Print modular improvisations/loops into the ADDAC112, then perform song arrangements by morphing, chopping, or re-sequencing them.
- Resample live modular jams to create new evolving backgrounds or “glue” sections together.
With Other Modules
- Use multi-channel MIDI-to-CV (e.g., FH-2, Shuttle Control) to sync with DAWs or drum machines.
- Sample vocals or acoustic instruments, granulate them, and arrange them alongside modular parts for song variation.
5. Clocked and Quantized Sections
How It Works
- Clocked Mode syncs looper controls to an external clock, allowing hands-free arrangement changes.
- Granular and loop pitch can be quantized to musical scales (and scales can be customized).
Song-Building Technique
- Create tight transitions and 'drops' by aligning record/play/clear actions to bars/beats.
- Employ quantized pitch changes for melodically coherent sections and improvisation.
6. Storing, Saving, and Repeatability
- Save banks, presets, and loops to SD for repeatable live sets.
- Build songs in scenes, load them between sets, and recall instantly—essential for live performance workflows.
Example Eurorack Full Song Workflow
- INTRO: Record atmospheric texture loop into ADDAC112. Slowly granulate and overdub evolving sounds.
- VERSE: Trigger loop switch to a beat or bassline loop, dry volume up, grains subtle for rhythm.
- CHORUS: Switch preset; grains active and more dense, new loop introduced, pitch up, volume jump.
- BREAKDOWN: Reverse playback, granular size maxed, extreme deviation, automated via CV.
- BRIDGE: Feed external line-level loop (maybe a vocal or field recording), granulate heavily, lower main loop.
- OUTRO: Fade grains and looper, reintroduce intro loop, decrease density and pitch, end.
Sync all structural changes via sequencer CV/gates, or perform them live via manual control.
Key Patch Strategies with Other Modules
- Programmable Sequencers/Controllers: Automate song structure and parameter evolution with tracks of changes, not just musical notes.
- Performance Switches or Touch Controllers: Use footswitches, Planar, Tetrapad, or similar for hands-on scene switching.
- Clock/Logic Utilities: Sync changes to beats using Pamela’s New Workout, Temps Utile, or clocked switch modules.
- CV Modulation Sources: LFOs, random, and envelopes to add motion, evolving interest, and transitions.
For more, see the full manual:
ADDAC112 VC Looper & Granular Processor Manual (PDF)
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