Worng Electronics — Vector Space
Download the WORNG Electronics Vector Space Manual (PDF)
Using the WORNG Electronics Vector Space for Densely Rhythmic, Hyper-Complex Percussion in Eurorack
As a modular synthesist, the WORNG Vector Space is a uniquely powerful tool for sculpting polyrhythmic, polymetric, and deeply intertwined percussion and rhythm sequences. Here’s how you can unlock its dense rhythmic potential:
1. Polyrhythmic & Complex Gate/Trigger Generation
Patch Concept: “Rhythm Splintering”
- What you’ll need: Three clock, trigger, or gate sources each running at different rates or time divisions (e.g. 5, 7, 9).
- How to patch:
- Patch each clock/gate stream into the i, j, and k inputs of the Vector Space. Use a mix of clock generators, sequencer triggers, or LFOs with pulse outputs.
- Experiment with the input voltage switches (++/+-) to transform the polarity and offset of the incoming signals.
- Use the Cube Outputs as complex gate/trigger outputs: They will present logical AND/OR/XOR/NOT-style combinations of the inputs, but with phase relationships and analog blending—so not simply digital logic, but richer, more nuanced gate blends.
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The Plane Outputs offer even more intricate, rectified and summed combinations—perfect for non-standard triggers and “ghost” hits.
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Application: Patch these outputs into drum modules, percussive sound VCAs, end-of-chain effect gates, or envelope triggers. You’ll quickly create “impossible” time signatures and evolving polyrhythms.
2. CV Modulation for Rhythmic Complexity
Patch Concept: “Fractal Envelopes”
- Patch multiple asynchronous LFOs, random gates, or looping envelopes into the Vector Space inputs.
- Send several outputs (particularly Planes and Spheres) to modulate parameters like decay, pitch, filter cutoff, or effect amounts in your percussion voices.
- This layering multiplies micro-variation, adding “human” shuffle, groove, and constantly morphing accents to your percussion.
3. Self-Patching Feedback Rhythms
Patch Concept: “Recursive Drumming”
- Patch selected outputs from the Vector Space back into clock divider/multiplier CV inputs, or to modulate LFO rates that re-enter the Vector Space.
- This creates feedback/chaos loops, where the timing structures feed on themselves for evolving, unpredictable rhythms.
4. CV-Controlled Probability & Swing
- Use the Sphere output (with its summed, rectified, and net-distance approach) to control probability/skipping modules or VCAs.
- The complex, ambiguous blend of your three inputs will create “weighted” gates and CVs, great for probability-based rhythm or “random accents.”
5. Voice/Effector Use: Making Percussion Unique, Punchy, Percussive
- If you’re running audio through Vector Space, try feeding short, percussive tones (e.g. sine pings, metallic FM pulses, glitches) into i/j/k. The output blends will create metallic clangs, distorted syncs, AM/FM hybrids, and mysterious timbres otherwise hard to achieve.
- The Cube outputs yield phase-varied combinations (think of syncopated stack-ups), while the Plane outputs add upper harmonics for aggressive, punchy attack.
- Use the modulation outputs (especially those with LEDs flickering rapidly) to amplitude or filter-modulate your percussion audio for extra punch and complexity.
- Don’t forget to audition via an envelope follower and external VCA to emphasize dynamic punchiness.
6. Concrete Example Patch for Ultrarhythmic Percussion
- Inputs:
- i: Euclidean gate sequence (e.g. 5 steps in 16).
- j: LFO square, free-running at non-multiplicative rate.
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k: Chaotic stepped random voltage (clocked independently).
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Cube Outs:
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Patch four Cube outputs to trigger kick, snare, hat, and percussion sound sources. Each will rumble with offset timing and shifting polyrhythm.
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Plane Outs:
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Use Plane outs as accent triggers or to modulate decay/release amounts on your drums, creating shifting ghost notes and fills.
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Sphere/UnSphere:
- Use these as modulation for probability/swing (via a CV-able Bernoulli gate or swing generator), so that swing and randomness evolves with the overall “vector” motion in rhythm space.
Tips for Extreme Percussion with Vector Space
- Use offset switches as live manipulation tools while recording or performing.
- Patch some outputs to amplitude or timbre CV of percussion voices for wild, organic, living digital percussion.
- Repatch frequently—small inputs changes can lead to major rhythmic breakthroughs.
The WORNG Vector Space is not simply a utility but a central nervous system for generative and polyrhythmic percussion—the more unstable, offset, and cross-modulated your inputs, the more singular your rhythmic output!
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