Qu-Bit — Mojave


Download the Qu-Bit Mojave Manual PDF


Using Qu-Bit Mojave for Hyper-Complex Percussion & Dense Rhythmic Music

Mojave is a live granular processor, ideal for granularizing audio and creating intricate sonic textures. While it's not a traditional drum voice, its granular approach and advanced modulation options make it powerful for experimental, percussive, and rhythmically dense music.

Below are strategies and patch ideas to help you achieve hyper-complex percussion sequences, polyrhythms, and advanced patterns using Mojave:


1. Utilize External Clock/Gate Inputs for Polyrhythms


2. Leverage the Distribute, Drift, and Whirl Controls


3. Complex Buffer Scrubbing and Percussive Grain Generation


4. Evolving, Algorithmic Patterns with Structure


5. Creative Freezing, Locking, and Buffer Techniques


6. Percussive Grain Design: Grain Envelope, Feedback, and Reverb


7. Dynamic CV Routing and Macro Control with Sky Modes


8. Advanced: Dune Output as Algorithmic Modulator


Example Patch Recipe

  1. Basic Patch:
  2. Input a complex drum loop or percussive sample.
  3. Send steady or polyrhythmic gate to Clock input; random gates to Gen for spontaneous grains.
  4. Distribute, Drift, Whirl all modulated by different LFOs or stepped random voltages.
  5. Zone sequenced with a gate sequencer offset from the main Clock for buffer scrubbing.

  6. Percussive Texturizer:

  7. Sample a dry click or rimshot.
  8. Set short grain size, sharp envelope (Window knob).
  9. Feedback up for snap; Freeze engaged with timed triggers for complex, rhythmic echoes.

Tips for Unique and Punchy Percussion


References


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