Erica Synths — Sample Drum
Download the Erica Synths Sample Drum Manual (PDF)
Using Erica Synths Sample Drum for Dense, Hyper-Complex Percussion and Polyrhythms
As a eurorack modular musician seeking intricate, evolving, and polyrhythmic percussion, the Erica Synths Sample Drum is a powerful weapon in your rack. Here’s how you can leverage its capabilities for uniquely percussive, evolving, and complex rhythms.
1. Sample as a Percussion Voice
- Load Diverse Percussion Samples: Prepare a microSD card with individual drum hits, found sounds, granular noises, and chopped breaks.
- Manual and Automated Sample Slicing: Import loops or complex hits, use auto/manual slicing to split into tiny fractions (up to 32 slices per sample), and trigger slices independently.
- Alter Tuning & Envelope: Use per-sample tuning (1V/oct capable), attack/hold/decay envelopes, and shape morphing for punch or snap. Pitching samples far from their original range can create whole new percussion sounds.
2. Complex Rhythms and Polyrhythms
- Dual Channels: Take advantage of two independent sample voices—load distinct percussive sets or the same loop cut differently for immediate phase shifting and polymetric interplay.
- Individual Trigger Inputs: Patch disparate or odd-timed trigger/gate patterns (from euclidean sequencers, clock dividers/multipliers, or logic modules) into the two TRIG inputs for polyrhythmic layers.
- CV-Controllable Slicing: Assign a CV input to “SLICE: INDEX” and feed it a complex sequence or LFO synced to a different clock for shifting slice selection—now each hit can play a different fraction of a sample at non-repeating intervals.
3. Advanced Modulation for Hyper Complexity
- Freely Assignable CV Inputs:
- Assign to MODE, SAMPLE, or SLICE Index: Use sequencers, function generators, random voltages, or rhythmic sources to change playback direction, select samples, or shift slices per step.
- Automate Envelope/FX Parameters: Assign CVs to envelope shape, level, or FX parameters for constantly morphing percussive texture.
- Use 1V/Oct for Chromatic Slicing: When using 1V/oct scaling, sequencer pitches can select specific slices; this can act like a “step-sequenced retrigger” to create melodic percussion or ultra-chopped breakbeats.
4. Live Performance Techniques
- Instant Parameter Morphing: Map key sonic parameters (e.g. TUNE, LEVEL, FX depth) to the front-panel encoders for tactile morphing during a performance.
- Preset Recall: Prepare “projects” with unusual sample, slice, and routing setups per track—instant recall enables radical change-ups for evolving arrangements.
- Dedicated Performance Mode: The “PERFORM” menu displays both voices, with all mappings readily tweakable.
5. Making It Unique, Punchy, Percussive
- Exaggerate Envelope Shapes: Use “SHORT” or “RELATIVE” envelope modes, set decay for quick cut-off (punch), experiment with logarithmic/exponential curve bias for sharper transients.
- Use Effects Creatively:
- Bitcrush, Fold, and Drive for electronic grit and aggression.
- Dynamic Filtering (CV-controlled HP/LP) to carve each hit and add movement.
- Rapid FX Morphing: Assign CV to FX TYPE or MIX, morphing between clean and effected states per beat.
- Record/Resample Percussion: Record percussion pieces or external percussion performances right into the module, then slice, manipulate, and resequence the fragments at will.
6. Advanced Patch Ideas
- Feedback Resampling: Route module output back into the input (with VCAs/attenuators), record self-sampled glitches, then trigger slices for digital stutter/IDM percussion.
- Modulate Playback AND Slicing: Combine fast triggers, constantly shifting CV slice selection, and real-time parameter morphing for aliasing, retriggered, and polyrhythmic chaos.
- Probability/Logic-Based Triggers: Use random gates or probability-based rhythms as triggers to break up regularity and push complexity.
7. Example Patch: Hyper-Polyrhythmic Drum Machine
- Ch.1: Load a breakbeat, slice into 8, CV2 input assigned to “SLICE: INDEX,” driven by a sequenced LFO set to 5-step pattern.
- Ch.2: Load single-hit percussions (kick, snare, hat), set up non-standard trigger patterns (e.g., 7/8 from one sequencer, 4/4 from another).
- CV assignment: Use random stepped voltages to modulate FX parameter or sample pitch for “every hit is different” feel.
- Both outputs into stereo mixer: Process with compression for further punch, or feedback to Sample Drum input for resampling.
8. General Tips
- Mix Samples of Different Lengths/Rhythms: Layer micro-samples over loops.
- Use Left/Right Sample Sides: Convert stereo loops to mono, use different sides for subtle or drastic variation.
- Exploit Project Recall: Chain together several performance projects to transform grooves in an instant.
Reference:
Erica Synths Sample Drum Manual (PDF)
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