ADDAC Systems — ADDAC-112 Granular Looper


ADDAC112 VC Looper & Granular Processor Manual PDF


Using the ADDAC112 VC Looper & Granular Processor for Dense, Hyper-Complex Percussion

Overview

The ADDAC112 is a deep, hands-on module designed for real-time looping and granular audio processing. It can function as both a voice and an effect, capable of intricate manipulation of audio for rhythmic, densely layered, and sonically complex percussion. Through its extensive CV/gate controls, internal modulation, and detailed menu options, you can sculpt patterns that are algorithmic, polyrhythmic, and highly dynamic.


Core Strategies for Generating Complex Percussion

1. Create Source Material with the Looper

2. Granular Slicing and Rhythmic Recomposition

3. Modulation & External Control

4. Punchiness & Percussive Envelopes

5. Realtime Loop Manipulation

6. Hyper-Complexity via Structure

7. Unique Effects & Textures

8. CV Matrix and Deep Macro Modulation


Example Complex Percussion Patch

  1. Record short percussive sounds or samples into 3–5 loop slots (or import via SD card).
  2. Activate Granular Engine; set “Grains Active” high (4–8 grains for density).
  3. Quantize grain positions/lengths to 8 or 16 divisions for rhythmic slicing.
  4. Patch separate clock divisions (e.g., one in 5, one in 7, one low probability trigger) into GRANULAR CV inputs (GRAIN START, DELAY, POSITION, VOLUME).
  5. Use Disting/Tempi/Pamela’s New Workout-type mod sources for complex, nonstandard trig/CV patterns.
  6. Set grain envelope tight, and grain feedback for evolving textures.
  7. If desired, periodically resize loop live or switch preset for metric modulations.
  8. Sum with external percussion for further frenetic layering!
  9. Optionally sync the looper to external modular clock for tight integration.

Tips for Hyper-Percussive and Unique Results


Additional Recommendations


Full Manual PDF
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