2hp — Grain


2hp Grain Manual (PDF)


Creating Dense, Hyper-Complex Rhythmic Percussion With 2hp Grain

The 2hp Grain is primarily a granular audio processor, capable of wild transformation of incoming audio into clouds, textures, and stuttered fragments. It's not a drum module by itself, but with creative patching and modulation, it can transform ordinary or percussive sounds into complex and punchy rhythmic textures, perfect for experimental and complex percussion.

1. Signal Source: Feeding Percussive Material

2. Rhythmic Complexity via Density & CV

3. Using the Freq and V/Oct Inputs for Percussive Variation

4. Sculpting Punch & Uniqueness via Mix

5. Additional Pro Tips

Example Patch

  1. Audio Source: Hi-hat loop → IN.
  2. Density CV: Clock divider (3/8, 5/16, 7/8, etc. for polyrhythms) and random stepped CV summed → Density CV.
  3. Freq: Envelope follower from percussion envelope, or periodically stepped random CV → Freq.
  4. Mix CV: Fast LFO or trigger pulses (not synced to main clock) → Mix CV.
  5. Output: To mixer, maybe through a compressor or transient shaper for maximum punch.

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