2hp — Arp


Download the 2hp Arp Manual PDF


Using 2hp Arp for Hyper-Complex, Densely Rhythmic Percussive Sequences

The 2hp Arp is a gate-driven arpeggiator, not a direct percussive voice or effect, but a CV/gate sequencer specialized in chord-based melodic or pitch information. However, in a creative eurorack environment, especially with percussion modules that can be triggered by pitched CV/gates, the 2hp Arp can be the brain of hyper-complex rhythms and polyrhythms. Here’s how you can leverage the Arp for densely rhythmic, punchy, and unique percussion patterns:


1. Turn Melodies into Percussion: Pitch-to-Trigger/Drum Synthesis


2. Gate/Trig Polyrhythms


3. Chord Complexity as Percussion Source


4. Playlist of Arpeggio Modes for Structure


5. Sync & Reset for Pattern Complexity


6. Patching Inspiration for Unique, Punchy Sound


Example Patch for Hyper Complex Percussion

  1. Clock divider #1 (÷5) and #2 (÷7) send triggers to a logic module (XOR or OR), which then triggers the Trig Input.
  2. Arp's Output goes to two voice modules—one pitch-to-drum, one tuned digital metallic voice (like BIA).
  3. Chord CV input receives a random or LFO signal, slowly morphing the chord over time.
  4. Use Pendulum/Random two octave mode for wide variation.
  5. Reset Input receives a trigger every 13 steps (prime number).
  6. All drum voices routed to a shared distortion/wavefolder.

By creatively patching the 2hp Arp, you are freed from traditional step sequences, triggering ultra-dense, polyrhythmic, non-repeating, and percussively chaotic patterns.


Generated With Eurorack Processor