WMD SSF — Chimera


WMD Chimera Manual PDF


WMD Chimera — Cheat Sheet

Metallic Percussion Synthesizer | Eurorack Module


Panel Controls & Knobs

Control Function Notes/Range
DENSITY Number of grains in the sample window. Low = slow timbral shifts, High = shimmery, ephemeral bursts.
SURFACE Morphs between 11 distinct impact surface types. Captured textures from various real objects.
DECAY Controls decay time of sounds. Short = ticks, Long = washed hits.
FEEL Selects between 3 rhythmic amplitude/volume patterns (see below). Button toggles mode.
(Pitch) ENVELOPE Amount of pitch up/down sweep with each note. Negative = Doppler effect, Positive = Lazer zap.
PITCH Shifts overall pitch (frequency) of metallic texture. ~5 octave range.
FX Select between: Bit Quality ↓ ( ), Sample Rate ↓ ( ), Comb Filter ( ) Toggle.
FX AMT Adjusts depth of selected effect/type. -
OUT Main audio output. Patch to mixer or output module.
TRIG button Manual trigger when pressed. Use for manual hits/testing.

Feel Modes (Rhythmic Patterns):

  1. Mode 1: All notes equal amplitude—good for consistent hits.
  2. Mode 2: Four-step groove: Normal > Soft > Random > Soft. Added "shaking" from varied attack.
  3. Mode 3: Randomized—each strike unique. With max decay, sounds blend and layer.

Input/Output Jack Summary

Jack Type Function Voltage Range
TRIG Input Triggers the sound. +5V expected for gate/trigger.
ACCENT Input Accentuates hit and resets FEEL rhythm. Typically 0–5V.
CHOKE Input Cuts length/amplitude short (mute/stop sound). 0–5V gates.
VCA Input Voltage Controlled Amplitude, master volume. 0–5V.
OUT Output Main synthesized audio output. Modular audio, ±5V or ±10V typical.

Modulation / CV Ins:


Performance Tips:


Patch Example:


References


Generated With Eurorack Processor